Role-Playing Game Professional Level 1 Training Workbook, Third Edition (26 SESSIONS VERSION)
eBook (Kindle) Preview Edition: ASIN: B0BRYPHL1F $9.95 - pre-order link: https://www.amazon.com/dp/B0BRYPHL1F
Softcover (paperback) ISBN: 9798373143080 $24.95
Scheduled eBook Upload Deadline: February 16th, 2023 (firm)
Schedule eBook Preview Release Publication Date: February 20th 2023 (firm)
Scheduled Black and White Softcover Publication Date: March 3rd, 2023 (tentative)
Overview
A Workbook For Role-Playing Game Service Provider Professionals Supported By Over 45 Years of Research and Evidence-in-Practice For Recreation, Entertainment, Education, Healthcare, Therapeutic, and Other Professionals Using Applied Tabletop, Live-action, Electronic, and Hybrid Role-Playing Games to Achieve Measurable Results. by W.A. Hawkes-Robinson ("Hawke Robinson").
All levels of role-playing game professionals will benefit from the content supported by this workbook. Whether you an absolute novice with no prior RPG experience, or a grizzled gaming grognard, you will likely gain insights about this modality you never even imagined when seeing the title is related to gaming!
Everyone who completes the training supported by this workbook comes out the other end a dramatically changed person, for the better, through the insights and growth stimulated by these programs.
THE ANSWERS TO THE QUESTIONS IN THIS WORKBOOK ARE NOT INCLUDED.
This is a study and training workbook. This is not s self-study guide nor an instruction manual. This workbook is meant to to help track your training progression, and become a reference manual upon completion of your RPG Professional Level 1 training by an authorized training provider. As such we recommend the physical print editions.
This is a workbook, not a training book or study guide. The answers to the questions presented in this workbook are not included. You are expected to find the answers through attending recommended free or for-fee authorized training service providers, or using the resources listed herein to research and find the answers on your own.
For the Certified Role-Playing Game Professional Level 1 Certification Study Guide, see: https://www.rpgpublishers.com/publications/the-role-playing-game-professional-study-guide-volume-1
ChangeLog
ChangeLog Overview:
Changing from 18 sessions to 26 sessions so that the tougher sessions are less overwhelming for some.
Replacing references to out of print Adventures in Middle-earth with new in-print Lord of the Rings RPG.
Replacing references to out of print The One Ring Role-Playing Game (TOR) with the in-print Second Edition TOR2.
Replacing most of the BECMI D&D hands-on play references (except the introductory portions) with the new upcoming (still working on catchy titles) Basic Fantasy Role-Playing Game (BFRPG) adventures.
Adding The Dark Crystal RPG to the hands-on sessions.
Adding The Labyrinth RPG to the hands-on sessions.
Adding Golden Sky Stories RPG to the hands-on sessions.
Adding newer Audio RPG listings as needed.
Adding new VR/AR/xR RPG listings as available.
Adding newer Brain-Computer Interface RPG (BCIRPG.com) hands-on session information.
Adding more diagrams of the various theories and models.
Adding references and citations to the upcoming W.A. Hawkes-Robinson, RPG Research, and RPG Therapeutics books coming out between this February through April 2023.:
- Study Guide for the Certified Role-Playing Game Professional Game Master Level 1 Certification Volume 1
- Therapeutic Application of Role-Playing Gaming and Role-Playing Game Therapy Theory and Practice, Volume 1
- Collected Works of RPG Research Volume 1
- The Collected Works of W.A. Hawkes-Robinson Volume 1
And the other books coming out later in the year:
- Role-Playing Game Professionals Handbook of Practice Volume 1 - Principles and Procedures. Second Edition
- Role-Playing Game Professional Level 1 Training Instructors Manual, Fourteenth Edition (26 SESSIONS VERSION) (Volume 1)
- The BFRPG Solo Adventure Module 1 (title pending)
- The BFRPG Solo Adventure Module 2 (title pending)
- The BFRPG Game Masters First Group Adventure Module (title pending)
- The BFRPG Game Master's Second Group Adventure Module (title pending)
Outline
Detailed Outline of Third Edition Level 1 RPG Pro Workbook
This Outline is Still being finalized, this is the current draft, there may be changes before final publication.
95% of the content already exists in the Second Edition, but based on our latest iterations of research and evidence-in-practice, feedback from trainees, we're breaking up the chapters that were more overwhelming into smaller bite size pieces, replacing some out of print content with new in-print replacements
Exterior:
Front Cover: Dark Red background
Spine: Dark red background
Rear Cover: Dark red background
"Front Matter":
Interior Front Pages before ToC:
Half-title
Frontispiece
Title-Page
Title-Verso
Copyright
Dedication
Testimonials
Epigraph
ToC
List-of-Illustrations
List-of-Tables
Foreword - usually written by someone else – and, if possible, has links to what the book is about.
Preface: Why This Book? - written by the author of the book ("background to the book. The reason for it being written."
Is This The Right Book For You?
Lack of Professional Standards Leads to Harm
An Opensource and Open science by Design Approach
The World's Highest Standards in RPG Professional Services Training
Learn More About the Role-Playing Game Professional Services Industry
This is Just One Approach, There are Others
Introduction: about the contents of the book ("How the book will help the reader on their understanding of the subject, and why it’s important to understand the points brought up in the book.") between 4 and 8 pages
How To Use and Make the Most of This Workbook
List of What You Will Need to Acquire If Not Training In-Person On-site
Workbook & Training Structure Overview
Additional Workbook Structure Information
Attendance Check-in
Administrative
Baseline Assessment Quiz
Why Are the Quizzes Listed Twice?
Don't Jump Ahead on the Baseline Quizzes
Training Sessions Outline
Applied Gaming Sessions Part 1
Theory, Lecture, and Discussion
Tips, Tricks, and Tools of the Trade
Applied Gaming Sessions Part 2
Session Quiz Redux
Optional Professionals Quiz
Optional Session Completion Exam
References
Assigned Tasks
Peer Review Sessions
Learning PC Awards
Other Awards Earned
Session Journal Entry
Attendance Check-out
Work on Assigned Tasks Between Sessions
Participate in Supervised "Giving Back to the Community" Authorized Sessions Between Training
Requirements for Using This Workbook
Additional Requirements
No Prior RPG Experience Required for Level 1 Training
Learning Tools and Example Learning Requirements
Recreation Training Pathways
Entertainment Training Pathways
Educational Training Pathways
Therapeutic Training Pathways
Level 1 Potential Roles
RPG Player
RPG Player Archetype Specialist (PAS)
RPG GM
RPG Advocate
RPG Facilitator
RPG Designer/Developer/Writer/Coder
??? any others?
We Help You Learn How to Play Better Before You Attempt to Run Games As A GM
Experienced Game Masters Need to Keep In Touch With the Player Experience
Typical Training Session Duration
Typical Steps in GM Training Process
Why Professional Standards Matter
A Multidisciplinary Approach
Recreational Therapy & Therapeutic Recreation
Compassion Focused Therapy
Cognitive Neuropsychology and Multidisciplinary Neurosciences Approach
Multiple Diverse Hands-on Role-Playing Game Systems and Settings
Games Evaluation and Ratings Flowchart
Disclaimers
Session 1: Orientation Part 1 of 2
Introduction to RPG Research
The non-profit RPG Research Workflow
The World's Largest Free & Open Research Repository on the Effects & Uses of RPGs
The Open Science by Design Approach
Introduction to The RPG Model(s) and 4 Formats
Code of Conduct
Consent
Context
IF: CYOA: The Abominable Snowman
IF: Chooseable Path: To Be Or Not To Be (if time to squeeze in also some of Romeo and/or Juliet)
Assignments:
Work toward completing onboarding.
Finish at least 1 IF to "successful end"
Discuss with group online.
Session 2: Orientation Part 2 of 2
Review of IF assignment and Discussion
Intro History of RPG
Intro to the Moral Panic and Ongoing Anti-Gaming/Gamer Movement
Intro to the Basics of Compassion Focused Therapy (CFT), Neurosciences, Cognitive Neuropsychology (CN), and Therapeutic Recreation (TR) / Recreational Therapy (RT)
How CFT, Neurosciences, CN, and TR/RT Make for better RPG Experiences
TR Ability Model
RPG Ability Model
HRPG: SABM
SAB: Warlock of Firetop Mountain
Assignments:
Finalise onboarding setup
Continue SAB to ending.
Session 3: ____
Introduction to TRPG Format and Core Concepts Part 1
Pros and Cons of TRPG Format
99% of the RPG Publishing Industry Designers Are Doing It Wrong
Barriers to Entry: Introductory Play
Neuroscience of Learning Complex Systems & BECMI D&D
Assignments: BECMI/BFRPG: SAM1 & SAM2
SAM1 _____________ and
SAM2 ________________ (both written by Hawke)
Session 4: ____
Introduction to TRPG Part 2
BFRPG Solo Adventures 1 and 2 Discussion
Using RPGs for Recreational Goals
Recreational RPG Professional Services
Intro to APIE
Intro to APIE: Assessment:
Play Styles:
Bartle and others
GIAT
CARBE
Differences in Effects of "Old School" and "New School" RPGs:
HRPG: SABM: SAM: BECMI->BFRPG:
TRPG: BECMI->BFRPG: Adventure 1: GM's First Adventure:______________________ (dungeon crawl with multiple play styles, role-play, and non-violent solutions available always) (written by Hawke)
Assignment: Submit for background check so can begin involvement with community programs.
Session 5: ____
Introduction to TRPG Part 3
Effects of technologies on TRPG experiences
TRPG and Virtual Tabletop Tools (VTTs)
Use of RPGs for Entertainment Goals
Voicing part 1
Introduction to APIE: Planning
Gaming preparation and hygiene
TRPG: BECMI/BFRPG Adventure: GM's Second Adventure: _______________________ (town and outdoors easy travel adventure) (written by Hawke):
Session 6: _____
Introduction to APIE: Implementation
Voicing part 2
"Good" and "Bad" forms of Escape
Introduction to Bleed
Basic Bleed management
TRPG: BECMI/BFRPG: Adventure 3: Search of Grimfall: (with details and guidance added using BECMI principles too) (Easy base setup, + easy travel + social solution rather than pure killing) write Workbook to be generic enough that either/any adventure can be used.
Session 7: ____
Use of RPGs for Educational Goals
Introduction to APIE: Evaluation
Participant Feedback Forms
Observed Immersion Scale (OIS)
Peer Review
TRPG: BFRPG: Adventure 4: AA3: A Temple of Slides and Stairs. Traps, puzzles, and other important RPG experiences, very different from the previous adventure.
Session 8: _____
Introduction to TRPG Format & Core Concepts Part 3
Introduction to Gaming Accessibility
APIE: Documentation
GM Logs
PC/NPC Roster
Turn Management Tips and Tricks
Tents are best
TRPG: BFRPG: Adventure 5: AA1: The Vault of Thaire, p. 44. Quest type adventure. Difficult survival (desert). ruins bandits, overwhelming power if foolish enough to stick around in tomb.
Session 9: ____
Introduction to the The LRPG Format Part 1
Pros and Cons of LRPG,
LRPG: NTYE + LRPG-ification:
Adventures 1: Lost in Dragonsnot Falls
2: Race Against Time
3: (if time for: It's Raining Cats & Dinosaurs)
Session 10: _____
Random Dungeon Generation tools, pros and cons..
Dark Crystal RPG Introduction
Session 11: ____
TRPG: and ERPG:ARPG:
RPGs and Technology:
Audio RPGs. TRPG Online (Jitsi, etc.)..
Pros and Cons of ARPGs
Sesssion 12: ____
Pros an Cons of SCRPGs
ERPG: SCRPG: That Dragon Cancer, Life is Strange, Dragon Age, and assignment go play NWN: EE solo tutorial for Prelude (prepare for group play next session)
Session 13: ____
Electronic RPGs ERPG Part 1, Group Dynamics,Peer Review, Accessibility in Gaming Continues, Game Violence,
ERPG Part 2, Screen Time, xR, BCI, Gamification, & health-focused games
ERPG: MRPG: NWN:EE Group Play part 1 (group custom adventure, + DM toolset training, on our controlled server): No One Left Behind "mode". Module designed by Hawke+Others.
Session 14: ____
ERPG: MRPG: NWN:EE Group Play part 2 (continued on our controlled server) No One Left Behind "mode": Module design by Hawke+Others.
Session 15: ___
ERPG: MRPG: NWN:EE and MMORPG Intro, Artificial Intelligence (AI), XR-RPG, and BCI-RPG: Allow time for 4th NWN session, but also brief introductions and pros and cons add MMORPGs: WoW, LotRo & DDO, Ultima, as well as add Xr (and later BCI RPG when ready) in remaining time.
Resilience, TPK, Existential Crisis, and Processing Discussions,
ERPG Part 3, Interaction Patterns, Gamer Floaters, Ethical Game Design, Electronic GM Tools for ERPGsd
Introduction to Flow
Hybrid RPGs, Communication Styles, Labyrinth RPG Introduction
Introduction to The Labyrinth RPG,
Session 16: ___
Bleed Management and Flow Management Continued
TRPG: TS:NWO White Queen, part 1.
Top Secret RPG part 1
Resilience, Effects of Isolation, and Grit,
Session 17: ___
Use of RPGs for Therapeutic Goals, Effects of Social Isolation,
TRPG: TS:NWO White Queen, part 2.
Session 18: ___
GM Styles & Beneficial Illusions, Interaction Patterns:
TRPG: Intro to D&D, Saltmarsh part 1
Session 19: ____
Professional and Legal Issues, Individual and Group Identity and Belonging,,
TRPG: Intro to D&D, Saltmarsh part 2
Session 20: ____
Introduction, Program Participant Dischange/transition planning
TRPG: Intro to D&D, Saltmarsh part 3
Session 21: ___
TR Enhanced RPG Experience
TRPG: Intro to D&D, Saltmarsh part 4
Session 22: ___
Behavior Guidance Rules, and Middle-earth RPGs part 1:
TRPG: Intro to Middle-earth, AiMe -> LotR: Eves of Mirkwood
Session 23: ___
Behavior Guidance Rules Continued,
TRPG: Middle-earth Revisited, TOR2: Eves of Mirkwood
Session 24: ___
TRPG: DWAITS Adventure 1 part 1: Arrowdown (modified) (is one session sufficient? Or we needing 2 DWAITS sessions?
TRPG: Introduction to Golden Sky Stories. We need to create a preset adventure and pregens, which is not exactly how it is designed, but need to do for training purposes.:
Session 25: ___
LRPG: Larp: The Hirelings
Risk Factors, Explanatory Styles, DWAITS part 2
Session 26: ___
Final Applied Gaming Session (Applied Gaming Buffer, in case need additional game session(s) for any previous adventures that didn't get finished, or else play through Talisman HRPG (White Box), Completing Remaining Diploma Requirements, Preparing for the Final Exam.
Appendices
Acknowledgments
ChangeLog for the Third Edition.
Glossary:
Chronology
Printed Index
User-filled Index
List-of-Abbreviations
Pronunciation-Guide
Terminology Used in this Workbook
Role-Playing Game Formats
TRPG
LRPG
ERPG
HRPG
About the Author
Bibliography
Citations
Conclusion
Further Reading
References
What Next?
About RPG.LLC
About RPG Therapeutics LLC and RPGTherapy.com
About RPG.Education
About the Certified Role-Playing Game Professional (CRPGP) Certification crpgp.com
Continuing Education Units (CEUs)
About the RPG.Academy
About the RPGWorkshops.com
About RPG Mobile, RPG Bus, RPG Trailer, and RPG Tours
About NeuroRPG, AI RPG, xR RPG, etc.
About RPGParties.com
About Book A GM
About the RPG Social Network (RPG.Social and RPGSN.net)
About RPG.Work and RPG Jobs
About RPG Fitness at rpgfit.com
About RPGResearch.com
About AccessibleRPG.com
About ASLrpg.com
About BlindRPG.com
About the Brain-Computer Interface RPG (BCI RPG) bcirpg.com
About DropInAndRPG.com
About the RPGCenter.org
About the RPG Community Center rpgcc.org
About the RPGMuseum.org
About the RPGJournal.org
About the Annual RPGConference.org for Researchers
About the Annual RPGFestival.org
About the Annual TolkienMoot.org
About Other Minds Magazine omzine.org
The World's Largest Free and Open RPG Research Repository Knowledgebase